Tales of Berseria equipment details 5/2016

Caphi
4 min readMay 12, 2016

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A timely article because equipment details have just started getting revealed, and among non-Japanese communities there is a lot of off-the-wall speculation about whether it’s like Vesperia or Zestiria or how good random skills are or whatever the fuck, so hopefully I can clear some things up with a relatively exhaustive text translation.

Please come to me with corrections, contributions, and questions.

International Demo Screenshot

Feld Boots
Mastery Skill
— (def)+30% bonus to M.Def boosts when below 8% max HP.
Upgrade Bonus
- (life) +50 HP regen after dodging an attack.
- (atk) Additional POIS hit on initial attack when M.Def is boosted.

International Demo Screenshot

Fluor Blade
Mastery Skill
— (atk)+30% bonus to Attack boosts when below 8% max HP.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) Additional PARA hit on initial attack when Attack is boosted.
Random Skill —(def) Max HP +30.

Clipping from Famitsu

Blood Blade
Mastery Skill
— (life)+30 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20 HP regen when attacking a stunned enemy.
Random Skill — (atk) Concentration +5.

Aphrodite
Mastery Skill
— (life)+50 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% Break Soul attack.
- (life) +40 HP regen when attacking a stunned enemy.
Random Skill — (atk) Attack+5.

Blood Blade +3
Mastery Skill
— (life)+30 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20 HP regen when attacking a stunned enemy.
Random Skill — (atk) Concentration +5.

Amber Blade
Mastery Skill
— (life)+Attack +5.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) 1.07x Attack.
Random Skill
- (def) Max HP +50.
- (atk) Concentration +5.

One-Color Card
Mastery Skill
— (atk) Attack +5.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) 1.07x Attack.
Random Skill — (atk) +8% APOD resistance.

Official English Blog

Calcite Dagger
Mastery Skill
— (atk) FIRE attack +4%.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) Additional FIRE hit to initial attack.
Random Skill — (life) +50 HP regen when enemy defeated.

Official English Blog

Amber Spear
Mastery Skill
— (atk)+8% ARMOR resistance.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20% XP gained when defeating ARMOR.
Random Skill — (life) +30 HP regen when enemy defeated.

Official English Blog

Wrist Bracelet
Mastery Skill
— (life)+30 HP when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +40 HP regen while idle or moving in combat.
Random Skill — (def) M.Def +5.

Official English Blog

Amber Doll
Mastery Skill
— (atk)+8% attack against UNDEAD.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20% XP from defeating UNDEAD.
Random Skill — (life) 1.1x BG gain from Break Soul.

All(?) Visible Active Skills In Overview
- M.Atk +5
- +80 HP regen when enemy defeated.
- +12% reduction in item use delay.
- +40% reduction in PARA effect.
- +8% damage to AERIAL enemies.
- 1.1x Attack.
- 1.1x Concentration.
- Arte SG cost reduction based on number of ★s.

Title: Kick Swordsman
Rank Up
— Level (20/40)
- (atk) Arte SG cost reduction based on number of ★s.
- (atk) +50 HP regen when enemy defeated.
- (atk) 1.1x Attack.

Clipping from Famitsu

Title: Blood Kicker
Rank Up
— Base Arte Use Count (1492/5000)
- (atk) 1.2x Base Arte attack. 0.8x Arcane Arte attack.
- (atk) Arte attack bonus based on number of ★s.
- (atk) Arte SG cost reduction based on number of ★s.

Other Titles
- Kick Swordsman
- Monster Claw Swordsman
- Hyper Jammer
- Illusionist
- Shade Stepper
- Time Traveller
- Menu Lady
- Phantom Swordsman
- Blade Slasher

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Caphi
Caphi

Written by Caphi

This is where I blog and post text things.

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