A timely article because equipment details have just started getting revealed, and among non-Japanese communities there is a lot of off-the-wall speculation about whether it’s like Vesperia or Zestiria or how good random skills are or whatever the fuck, so hopefully I can clear some things up with a relatively exhaustive text translation.
Please come to me with corrections, contributions, and questions.
Feld Boots
Mastery Skill — (def)+30% bonus to M.Def boosts when below 8% max HP.
Upgrade Bonus
- (life) +50 HP regen after dodging an attack.
- (atk) Additional POIS hit on initial attack when M.Def is boosted.
Fluor Blade
Mastery Skill — (atk)+30% bonus to Attack boosts when below 8% max HP.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) Additional PARA hit on initial attack when Attack is boosted.
Random Skill —(def) Max HP +30.
Blood Blade
Mastery Skill — (life)+30 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20 HP regen when attacking a stunned enemy.
Random Skill — (atk) Concentration +5.
Aphrodite
Mastery Skill — (life)+50 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% Break Soul attack.
- (life) +40 HP regen when attacking a stunned enemy.
Random Skill — (atk) Attack+5.
Blood Blade +3
Mastery Skill — (life)+30 HP regen when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20 HP regen when attacking a stunned enemy.
Random Skill — (atk) Concentration +5.
Amber Blade
Mastery Skill — (life)+Attack +5.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) 1.07x Attack.
Random Skill
- (def) Max HP +50.
- (atk) Concentration +5.
One-Color Card
Mastery Skill — (atk) Attack +5.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) 1.07x Attack.
Random Skill — (atk) +8% APOD resistance.
Calcite Dagger
Mastery Skill — (atk) FIRE attack +4%.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (atk) Additional FIRE hit to initial attack.
Random Skill — (life) +50 HP regen when enemy defeated.
Amber Spear
Mastery Skill — (atk)+8% ARMOR resistance.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20% XP gained when defeating ARMOR.
Random Skill — (life) +30 HP regen when enemy defeated.
Wrist Bracelet
Mastery Skill — (life)+30 HP when enemy defeated.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +40 HP regen while idle or moving in combat.
Random Skill — (def) M.Def +5.
Amber Doll
Mastery Skill — (atk)+8% attack against UNDEAD.
Upgrade Bonus
- (atk) +10% damage to stunned enemies.
- (life) +20% XP from defeating UNDEAD.
Random Skill — (life) 1.1x BG gain from Break Soul.
All(?) Visible Active Skills In Overview
- M.Atk +5
- +80 HP regen when enemy defeated.
- +12% reduction in item use delay.
- +40% reduction in PARA effect.
- +8% damage to AERIAL enemies.
- 1.1x Attack.
- 1.1x Concentration.
- Arte SG cost reduction based on number of ★s.
Title: Kick Swordsman
Rank Up — Level (20/40)
- (atk) Arte SG cost reduction based on number of ★s.
- (atk) +50 HP regen when enemy defeated.
- (atk) 1.1x Attack.
Title: Blood Kicker
Rank Up — Base Arte Use Count (1492/5000)
- (atk) 1.2x Base Arte attack. 0.8x Arcane Arte attack.
- (atk) Arte attack bonus based on number of ★s.
- (atk) Arte SG cost reduction based on number of ★s.
Other Titles
- Kick Swordsman
- Monster Claw Swordsman
- Hyper Jammer
- Illusionist
- Shade Stepper
- Time Traveller
- Menu Lady
- Phantom Swordsman
- Blade Slasher